//Don’t feel like you have to answer all of these questions. Answer as many as you feel comfortable with.
Issue one (Probably the Easiest): I’ve already been programming in languages such as C++ since I was 12 (I’m 19 now). How do I open my blueprints in a code editor? I’ve always been bad at module-based programming languages such as scratch.
//Feel free to answer the rest of the questions in the module language if it feels easier to you.
Issue two: This one is dumb, but I still need help: How do I make my paper 2d char jump higher?
Issue three: It’s hard to ask what I really need help with, so, I’ll ask a similar question to what I really need: How do I put an item in the game that does damage over time when the player is overlapping it? I can only get it to do an abundance of damage at the beginning of the overlap. I know this is probably easy, but remember, I’m new to this engine and not very handy with module languages.
Issue four: Is there a way to crop my songs so the loop plays perfectly without a break?
Issue five: I need one of my home-recorded songs to play only until the player gets near songs that have an attentuation set on them. How do I make that happen?
Issue six: I want to make the backgrounds move horizontally with the player, and I eventually will want them to change to a different sprite at some point (maybe they could move just a little slower than the player?
Issue seven (Most likely the hardest): I need to coat most of my paper 2D map in darkness/shadows and I need my character’s sprite to change in the shadows (kind of like my char has a flashlight). And as you might guess, I need there to be a light node attached to this sprite.
This list will most likely get bigger in time.
The Greatest thank you for your help, heroes and heroines.