I recently took part of the MiniLD 53 where I made a game using Paper2D. The game is done completely in blueprints and while it’s certainly not perfect, I’d still like to provide you guys with some sort of foundation for an endless runner or procedurally generated platformer. One thing to note is that I didn’t set this up like you would a regular endless runner, the character moves around the world and the objects are destroyed and recreated in front of the player. How an endless is usually setup is the exact opposite way where the objects move and the player doesn’t actually move forward. Either way I hope you guys like it and it helps you guys out on getting started with Paper2D.
I noticed an issue with a “platform leak” in the source. The issue was that it was generating “jumps” and not creating platforms. So those platforms would then be lost from the pool forever. Eventually you would get to a point where you had a handful of platforms left and it would be really noticeable. I’ve updated the source links so everyone should get the fix. I also changed jumping around so you can hold the jump button to jump higher. Allowing for you to fine tune your jumping.
Also I am wondering if this should be moved to the tutorials section as while it is a released project, it also a tutorial for everyone which might be stronger. Can a mod/admin put this in the tutorials section if they see it’s fit to be there?