Hi!
This is the first time I work with Paper2D.
I have a Blueprint character than inherits from Paper Character. I’ve added a sprite of a Space Ship:
I don’t know if, when I move it forward with the `Character Movement Component` it will move to the right. I mean, in the above image the ship will look likes moving forward if it moves to +Z, but, it the arrow is the forward vector, actually, it will move to +Z.
Do I need to rotate the sprite to make the space ship points in the same direction than the arrow?
Like this:
I’m going to use a Zenithal Orthographic Camera.
But, if I rotate the sprite, what should I do with the capsule component?
Or maybe, I don’t need to rotate anything and do “the trick” in the Character Movement Component.
Thank you!

