At least more than one UE4 developer is concerned about the lack of updates regarding Paper2D lately.
The trello board has been all but abandoned since August 4th:
So thats nearly 3 months of no updates. On top of that, everything marked for 4.5 appears to have missed the mark, and there hasn’t been any word since.
There are some much needed work on Paper2d, most notably “Batching” which is practically a requirement for anything claiming to run 2d. I jumped on to the Unreal Engine because it promised ‘First Class 2D Support’, but now it feels like it might just be a foot note.
I know you guys have been especially busy, and quite honestly I’m not complaining about how long any said feature is taking to come out the door, but some communication is in order for people who are actively develop 2d projects right now to feel good about the future of 2d in Unreal. But this just isn’t about your existing customers, its also about the future potential for the indie market, which clearly based on the chosen business model was an important market for Unreal.
Anyways, I’m hoping maybe one of the developers out there can chime in about the situation with Paper2d and reassure us that everything is going smoothly and full sail ahead for Paper2d support, and if there is any reason why it’s been on the back burner or going to continue to stay there, we need to know it. I’ve been very happy with the Unreal Engine so far, but a great deal of more love needs to go into Paper2d before someone hangs up the coat!