Paper2D Actors dont collide with TileMap Colliders

Hello everyone,

I am currently building a paper2D Dungeon Crawler type game and the issue I am facing is that any Paper2D actors that move (for example my bullet with the projectilemovement component) do not collide with the Walls in the TileMap that do have colliders. My Paper2D Character collides with them just fine, why not the actors?

Any ideas?

Thank you in advance!