Hi there,
I am trying to build a very simply Actor that can spawn other actors (a spawn point) and am having a weird glitch with the Paper2D sprite.
Basically, if I drag the Actor to be spawned into the scene, its PaperSprite is visible, however if I spawn that exact same object using SpawnActor, the Sprite is not visible. Am I missing something here? Do I need to manually activate it or something?
Some things I have tried:
Changing materials, colors, sprite image
Checking the PaperSprite Visible bool (its True)
Changing the size: This is weird because I can see that the Sprite “is” there somehow, since if I make it bigger and press ‘F’ to focus it focuses on the larger size, but it is still not visible.
Checked all the relative offsets and positions of both the Actor and PaperSprite component.
(note the Checkered tile is the spawner, I’ve tried disabling that as well)
Anyone run into anything like this before?
Sorry if it is a noob question, I am just learning Unreal.
This one works as expected:
This one doesn’t appear:
Using this to spawn the Actor:
Thanks in advance.
[Update] I also tried add a Sphere (3d) to the spawned actor and it similarly doesn’t show up either so it might not be a Sprite specific issue.