I wan to make a game that uses a similar aesthetic environment to the Paper Mario series, specifically how you can move left an right like a traditional side scrolling game but your “path” moves you around in a 3D space.
I don’t mean how the player would move around in town or more open 3D spaces but rather how you can follow a straight line around an object.
The best example I can think of, in case I made no sense with my question, is a spiral staircase. Is there a specific tutorial I can find?