Paper 2D tile set - Pointer not aligning properly

I’m working on a prototype for an “Among Us” style 2D game. Unfortunately the mouse pointer does not properly with the tile set. I have to guess and click off to the side to select pieces of the tile set. Is there a way to fix this? I haven’t seen anything that looks like it would help, and this is the only issue I’ve had with a misaligned pointer in UE4.

I don’t know if this is related, but I’m on a 2017 iMac


this sounds more like it would be problem with your mouse (cursor) logic then the tile sets.
would need to see some of the logic to get a better idea