Paper 2d sprite is blurred for 5 seconds at start up then fixes itself. How can I fix this?

As the title says, my player character is blurred but then it fixes itself after 5 seconds. Here are some pictures of what is happening. Imgur: The magic of the Internet

Hey, have you already applied the 2D-Settings to your Texture?
Espacially settings like (Detail panel in Texture):

  1. Compression / Compression Settings / “UserInterface 2D (RGBA)”
  2. Level of Detail / Texture Group / “2D Pixels (unfiltered)”

I had same issue. Solved by turning off streaming, checked never stream in texture settings.

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