Paper 2D PNG Textures - Issues


so I’m having some issues with textures in Paper 2D. Example:


As you can see under the hanging grass there is a green line. This doesn’t appear all the time, it’s clipping in and out. It’s really annoying. All my textures are PNG textures. How do I solve this?

Could anyone help me out?

Have you tried to adjust the source region or the render geometry in your sprite? They are in the section labeled “2” in this image. I got the image from here… Sprite Editor Reference | Unreal Engine Documentation


You probably need to decrease the height of the region by a pixel or 2. This goes a little bit into defining the source region, but if you go into that area in the editor it should make sense.

Genius! Didn’t think of that. Works