As you can see under the hanging grass there is a green line. This doesn’t appear all the time, it’s clipping in and out. It’s really annoying. All my textures are PNG textures. How do I solve this?
Have you tried to adjust the source region or the render geometry in your sprite? They are in the section labeled “2” in this image. I got the image from here… Sprite Editor Reference | Unreal Engine Documentation
You probably need to decrease the height of the region by a pixel or 2. This goes a little bit into defining the source region, but if you go into that area in the editor it should make sense.