Paper 2D Enemy Help,Does anyone know of any UE documentation or tutorials on creating basic AI in paper2D mode?

I’m fairly new to Blueprint, and working on my first paper2D project for a school assignment. I need to create an enemy that paces back and forth, then gets aggro when it sees the player, and rushes in to attack.
I followed the UE tutorial here: https://docs.unrealengine.com/latest/INT/Engine/AI/BehaviorTrees/QuickStart/index.html
But it doesn’t seem to work for 2D mode.

Could anyone point me in the right direction?

I recently watched this tutorial on enemy movement that may help you.
He covers getting the enemy to face which ever way your player is and move towards it when it is within a specified range :slight_smile: