Hi all…
I’m looking for some advice on how to approach moving the character up and down in 2d,
What would be the best way to get this effect. i have a street and sidewalk in a 2d sprite, How can i give the aspect or the feeling that when you move up that you are going towards the sidewalk and when down is pressed the character comes back closer to the camera. ie Getting larger. i know i can use scale etc to achieve that effect, its more the feeling of walking the depth of the road… Ive added a example image in-case Ive not really explained myself properly.
https://forums.unrealengine.com/attachment.php?attachmentid=20335&d=1419082280