Paper 2D Blendspace? Flipbook Animation transitions?

I am new to the forums and new to Unreal. Currently making sprites for a Paper 2D Side Scrolling game. I haven’t much to show atm. But I wanted to know if there was any such thing as a Blendspace for 2D Sprite Flipbooks.

So, for example. I want to have a smoother transition from the Idle Animation to the Walking animation and from the Walking Animation to the Sprinting animation.

I also would like to be able to have the character slide his feet to slow down from Sprinting to a full stop to give a sense of speed.

Is there any way that I can do this? I know the basics of blueprints but I am working off the Paper 2D template for the character blueprints. Currently watching through the 2D side scroller tutorials on YouTube from Unreal as well. But I haven’t seen this covered. Pro tips most welcome!

Thanks all.