*Texel density is between 512~1024 pixels/m base on sight distance and importance of models.
*_RMA textures refers to the RGB channels representing Roughness, Metallic, and Ambient Occlusion.
*Some Decals for wall cracks
*Nanite and Lumen supported.
*Texel density is between 512~1024 pixels/m base on sight distance and importance of models.
*_RMA textures refers to the RGB channels representing Roughness, Metallic, and Ambient Occlusion.
*Some Decals for wall cracks
*Nanite and Lumen supported.