PaparZD - Player Controller BP uses Source Flipbook instead of Animation States

Hi,

I have PaparZD configured correctly as far as I’m concerned, I was having an issue where my character just wouldn’t use the flipbooks I configured, until I noticed within the Details of BP_Franklin(Self) the Sprite > Source Flipbook was Knight_Idle which takes forces a specific flipbook over using what I have configured in the PaparZDAnimation Component in the Player Controller BP.

BP_Franklin (Self)

PaparZDAnimation Component

Question: How do I make my character use the PaparZDAnimation instead of the Source Flipbook? as I have to have a choice in there but anything I choose disables all animations I have set up.

Please see if you can find the issue.

Worked it out. I had the wrong Parent Class for the BP, it was Paper Character not Paper ZDCharacter.