Sorry for bumping but i need help on that, and got no answer yet.
So i want not only to create illusion of motion inside helicopter, i will do that by animating landscape behind windows and disabling culling everything else,
but now im interested in simulating “shaking” on physical level.
I want to add certain physical objects inside like cofeemugs, belts, etc that will react to helicopter “movement” is it possible?
Can i animate the physics themselves, or somehow “shake” them?