Hi guys, im trying to think through this thing.
I want to make a scene, where player is brought on a helicopter to a base.
So he is flying over landscape for 1-2 minutes, then seamless landing sequence, then door opens he can come out.
He does not operate the heli.
So i figured out that the heli can stay on the ground the whole time, to not cause any problems at all, and only
add animations of the outside landscape and shake it a bit, to add illusion of movement.
Player can move and walk inside.
I just want to hear your thoughts, do you think that’s possible? How would you solve this problem?