Panchenko Lyudmila - Greek God Zeus

video preview https://www.youtube.com/watch?v=uadkmA_XPEE

Suitable for games of different genres: RPG, strategy, first-person shooter, fantasy adventure, mythology-themed games, action games, and other real-time projects.

Zeus is one of the most powerful gods in Greek mythology, known as the god of thunder, lightning, sky, storms, kingship, and divine authority. This character is designed in an ancient Greek mythological style, featuring a majestic appearance, powerful divine presence, classical ornaments, heroic proportions, and sacred details that make him suitable for Olympus scenes, temple environments, celestial worlds, boss encounters, mythological campaigns, and fantasy game settings.

In the archive, the basic mesh (FBX and Maya).Uproject and Unity

Number of Materials:9

Number of Material Instances:12

Number of Textures:77

Texture Resolutions: 2048x2048, 4096x4096

Extra bones:

Jaw

eye_l

eye_r

Eyelashes_l

Eyelashes_r

Attention

Game-ready | Rigged to Epic Skeleton (UE5)

In the model it is desirable to use a shader with a two-sided display of polygons.

Number of Animations:33

Animation Types:

Attack(x6)

Death(x5)

GetHit(x4)

Idle(x6)

Rage(x1)

Walk(x5)

Run(x2)

Strafe l/r(x4)

full items

faces 110831

verts 114538

tris 217100