video preview https://www.youtube.com/watch?v=uadkmA_XPEE
Suitable for games of different genres: RPG, strategy, first-person shooter, fantasy adventure, mythology-themed games, action games, and other real-time projects.
Zeus is one of the most powerful gods in Greek mythology, known as the god of thunder, lightning, sky, storms, kingship, and divine authority. This character is designed in an ancient Greek mythological style, featuring a majestic appearance, powerful divine presence, classical ornaments, heroic proportions, and sacred details that make him suitable for Olympus scenes, temple environments, celestial worlds, boss encounters, mythological campaigns, and fantasy game settings.
In the archive, the basic mesh (FBX and Maya).Uproject and Unity
Number of Materials:9
Number of Material Instances:12
Number of Textures:77
Texture Resolutions: 2048x2048, 4096x4096
Extra bones:
Jaw
eye_l
eye_r
Eyelashes_l
Eyelashes_r
Attention
Game-ready | Rigged to Epic Skeleton (UE5)
In the model it is desirable to use a shader with a two-sided display of polygons.
Number of Animations:33
Animation Types:
Attack(x6)
Death(x5)
GetHit(x4)
Idle(x6)
Rage(x1)
Walk(x5)
Run(x2)
Strafe l/r(x4)
full items
faces 110831
verts 114538
tris 217100