Palacio de Bellas Artes, México

I recreated Palacio de Bellas Artes, Mexico using RealityScan, based on a dataset distributed by Open Heritage 3d (https://openheritage3d.org/project.php?id=vdae-mr89). The scene contains 50 million triangles, ~ 250 4k textures, streamed directly to the browser.

The scene is available at: https://sangine.app/scene/mexico-palacio-de-bellas-artes/

The web-based renderer is our my work, written in Rust. It started as a hobby project to render photogrammetry scans of nearby boulders to visualize climbing routes in high fidelity.

I’d be really interested in feedback from others:

  • Does this kind of browser viewer feel useful for sharing scans?

  • What would be missing for your workflows (quality, controls, loading time, etc.)?

Happy to share more details about how the scene is streamed/handled if anyone’s interested.