Hi there.
Fixed the typo.
It should work just fine on other platforms but my support for them might be limited as I don’t have Android/iOS development knowledge for example.
The plugin works on Linux. (Mounting a pak file) I’ve tested it in my own game Onset. But keep in mind that when you package a .pak file on Windows it probably won’t work on Linux because of shader compatibility. You might need to try with enabled Vulkan support.
The example projects for 4.25 and 4.26 have been updated on the description page already.