Maybe it’s a problem with materials?
LogMetal: Display: No .metalmap file found for global_chunk1001_sf_metal!
Is Share Material Shader Code disabled in the project settings?
This also looks suspicious. Did you google for that?
LogMetal: Display: Failed to create library: Error Domain=MTLLibraryErrorDomain Code=6 “library not found” UserInfo={NSLocalizedDescription=library not found}