Hello, I follow this tutorial, Example Project: Loading Pak Files At Runtime | Tutorial
I did all the same, even starting from the linked project.
But I don’t know why ‘mount and register pak’ always returns false, even though I’m using the same .pak as on the tutorial project, which works.
And I’d like to know if it’s possible to pak maps with a DataAsset, so that I can add them to the game in runtime, and put them in the ui to load them.
Thanks