I’m trying to paint some snow on a small area of my landscape where I have some sort of forest/grass material (which all the rest of the map has too) and after a few strikes with the brush the whole section/component is getting affected by getting “brighter” in it’s color compared to neighbouring landscape components so all of a sudden you can clearly see where this landscape component ends since it’s color is brighter than neighboring components. How can I fix this?
Your material is obviously wrong.
So unless you share details I doubt you’ll be able to find anyone able to divine what the issue is…