Painted foliage on moving ground, foliage does not move with said ground

Is this even supported? or is there a method I can use.

Hi Samson,

To my knowledge this is not supported.

You can setup this up easily in a Blueprint that uses instanced meshes and then have the base mesh move to keep the instances moving with it. There really isn’t anything complex with that setup that is required.

I hope this helps.

Tim