First time ever using UE4 and posting here so I apologize if anything isn’t the way it’s supposed to be
So essentially, what I’m trying to do here is to take an input from the range of 0 - 360 degrees and somehow paint that angle on a square.
an example:
Over the past 2 days i’ve tried thinking of anything that may work and came up with nothing I am able to implement so any ideas are more than welcome.
Doesn’t matter if it’s done by changing the material to the wanted color or placing a cylinder of that color and then changing it’s opacity at the angle or any other method as long as it works. Although, if you can, please do explain more than one method if possible as i’m very interested in learning this