Virtual/Interactive Metahuman
Immediate Remote Availability Feb 8-14
Bonus if local to NYC and available to troubleshoot onsite Feb 12-14
Description:
Single static scene with the ability to transition between two preconfigured lighting looks. Static camera looking at one central character that cycles randomly through a few mocap idle poses. Character emotes from a handful of mocap animations upon button press (Streamdeck/OSC). Ability to enable/disable LiveLink face on demand. UE 5.3
Team Name:
VII Studios / OPTEX Visual Systems
Team Structure**:**
Mike Flex (me) - Lead Designer/Environment/Programming
Marysia Amp - Character/Clothing/Groom
Talent Required:
Blueprint Scripting, Scene Optimization, basic knowledge of MetaHuman/LiveLink architecture
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Familiarity with animation montages, states, blending, key press triggering
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bonus if experienced with iClone/CC4 to MetaHuman/LiveLink workflow
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bonus if familiar with mocap cleanup/filtering/additive layers
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bonus if familiar with Offworld Live/NDI/Spout 4K realtime output
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Task #1 - Configure & Test Basic Emote System
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Task #2 - Random Idle States
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Task #3 - Configure ability to override mocap facial animation with LiveLink
Website:
Contact:
E-mail: flex@viistudios.org