I chose Unreal for my school project as it’s a technology I’ve always wanted to learn. I knew that getting up to speed as well as delivering my project would be virtually impossible on my own so I contacted to see if he could help. During our lessons together we’ve covered a lot of ground - I’ve massively improved my C++ as well as learning how it is integrated into Unreal Engine (I used Rider); as opposed to implementing my game’s functionality via pure Blueprint / visual scripting has shown me how a hybrid approach offers much more flexibility; how to best structure class hierarchy to make the solution much more elegant; animation blueprints / montages; UMG / widget design and implementation; delegates (single and multicast); importing assets into my project; applying new skeletal meshes to the Unreal mannequin; blend spaces and state machines … and much much more ! is immensely patient and incredibly knowledgeable and I feel that I’ve successfully made the journey from terrified novice to competent games developer . I can highly recommend him (and the book, which I bought on Kindle edition and dip into from time to time for ideas)