Hi,
I’m Daniel Wengenroth and I’m available as tutor for Unreal Engine 4. I’ve been using Unreal Engine 3 & 4 since 2012. Currently I’m working alone on my First Person Shooter Beyond Enemy Lines.
My overall experience:
- Computer-Science student (about to finish early 2017)
- 1 released Unreal Engine 3 Game
- 1 Unreal Engine 4 game currently in work
- several small office tools for local businesses.
What I can teach you:
- Unreal Engine 4 basics, a quick start guid to game development
- Basic programming theory (not UE4 related, ideal for all who never programmed beforee)
- Blueprint Programming (everything you need to know to code your own gameplay mechanics)
- AI Programming (custom solution, now Behaviour-Tree)
- Material Editor (basic quick start guid)
- Persona (Animation Blueprints)
- UMG
- Matinee
- Blender to Unreal Engine 4 Static Mesh Pipeline (basic beginner guide including Texturing & collisions)
I’m also availabe as a consultor to help with your current project or to help realising a basic prototype of your game idea.
Timezone: UTC+01:00
Status: Available for tutoring.
To contact me, just send an email: [EMAIL=“contact@polygon-art.com”]contact@polygon-art.com and we can talk about what help you need and how I can help you.