[PAID] Unreal Automation Tools expert at Arkwiz

Location
Remote

Responsibilities
Building a script for automatic level creation and export as a .pak file using Unreal Automation Tools. Arkwiz is building an application that turns GIS data into 3D levels in Unreal for previsualization and marketing purposes. A part of the pipeline is the scripted creation of levels based on predetermined inputs, like height maps, vegetation data, vector shapes, and more. We use the Houdini Engine, Unreal PCG, and Python as our core toolset. You will build the UAT scripts and integrate the process with other parts of the pipeline. We have estimated 16 weeks as the total running time of the project, in which you would be actively participating throughout, although as various percentages of a full-time week.

Qualifications
We are looking for candidates with prior experience in UAT, and knowledge about the Houdini Engine is a plus. So is knowledge about Unreal Engine custom solutions, the chunkdownloader system, and procedural content creation in general.

How to Apply
Please write an email to tore@arkwiz.no and include descriptions of previous work, some words about yourself, and your hourly rate.