[PAID] Training Needed

Hello,

We need a talented individual to guide us on exporting our character from Maya LT 2015 to Unreal Engine 4, as we’re running into a few issues. If you’re interested please complete this application.

It’s unclear where we’re messing up; after exporting our FBX file, we import in UE4 where we receive the following error message:

Have you viewed this AnswerHub question: Failed to Merge Bones - Character & Animation - Epic Developer Community Forums perhaps a similar solution will help you :slight_smile:

Thank you, I appreciate your quick response. I’ll look into it and see what we can do.