[PAID] Senior Cinematic Unreal Engine TD / Artist – 8–12 Week Remote Contract

Hello!

We are seeking an experienced Unreal Engine Technical Director and Senior Unreal Generalist for a 6-minute cinematic 360° VR experience currently in development. This is a real-time, narrative-driven project built within Unreal Engine 5, with a lean, senior-level creative team.

Contract Duration: 8-12 Weeks

Location: Remote

Project Overview

  • 6-minute linear VR experience (360° equirectangular)

  • Cinematic, space-based environment

  • Unreal-first, real-time pipeline

  • Final delivery in 4K 360 format

  • Small, collaborative team

Please note: this is not a gameplay project. This is a cinematic, story-driven VR experience.

Responsibilities

Depending on role (TD or Generalist), responsibilities may include:

  • Environment assembly and world-building in Unreal

  • Sequencer-based animation and shot timing

  • Lighting and look development

  • Niagara FX integration

  • Performance profiling and optimization for 4K 360 rendering

  • Rendering and export of high-resolution master builds

  • Collaborating via Perforce-based version control

  • Working closely with Director and VFX Supervisor

Ideal Candidate

You are:

  • Senior level with proven Unreal cinematic experience

  • Highly comfortable working in Sequencer

  • Strong in lighting, environment polish, and scale

  • Experienced with real-time rendering for film or VR

  • Familiar with 360/equirectangular output workflows (a plus)

  • Technically confident and self-sufficient

  • Comfortable rendering locally on your own workstation (weekly kit fee provided)

Bonus:

  • Experience with 360/equirectangular workflows

  • Experience with Niagara FX systems

  • VR delivery pipeline familiarity

  • Strong sense of cinematic timing and scale

Technical Requirements

  • Workstation capable of 4K rendering (weekly kit fee provided)

  • Reliable internet for Perforce syncing

  • Comfortable working in a fully remote environment

  • Available for regular review sessions (PST-friendly preferred)

Schedule

  • 2 weeks pre-production testing (TD only)

  • 8–12 weeks production

  • Unreal picture lock before handoff to compositing

Compensation

  • Competitive freelance day rate

  • Remote contract

  • Paid weekly

To Apply

Please message me directly via the forum with:

Subject line: “Unreal Cinematic – [Your Name]”

Shortlisted candidates will be asked to submit materials via email:

  • Reel (must include Unreal-based work, offline-only reels will not be accepted)

  • Resume / CV

  • Brief note about your Unreal experience

  • Availability window

  • Freelance day rate

Shortlisted candidates may be asked to complete a small paid technical exercise.

We’re looking for experienced real-time artists who enjoy solving technical and cinematic challenges within Unreal. Thank you!