[PAID][REMOTE] UX/UI Designer for VR Interface Polish – Unreal Engine + Grafana (Meta Quest 3)
Hi everyone!
We’ve already got a VR interface running in Unreal Engine, connected to Grafana and working on Meta Quest 3. Now, we’re looking for a freelance UX/UI designer to help improve the visual polish and user experience.
What we need:
The system is functional, but we want to take it to the next level:
- Visual feedback when buttons are pressed or hovered
- Smoother and more engaging menu animations
- General graphical enhancements to make the UI feel more immersive and intuitive in VR
- All work to be done within Unreal using Blueprints
Nice to have:
- Experience designing for standalone VR (Quest 3)
- Understanding of good UX principles in immersive environments
- Ability to suggest and prototype UI transitions or effects
What we offer:
- Paid freelance collaboration
- Remote & flexible
- Potential follow-up projects in immersive data visualization
Interested? Please DM with:
- A brief intro and your experience with UX/UI in Unreal
- Portfolio (especially VR or data-related UI)
- Availability and rates
Thanks in advance! Looking forward to working with someone who can bring visual finesse and intuitive flow to our VR interface.