[PAID] Pixel Perfect Polygons! The Most Popular Art Dev Solution in the UE4 Community!

I agree with #SpaceBear (a character I’ve seen in advertisements at Pacsun - I swear he could be a relative of mine! Anyways…) - he delivers and works at a reasonable rate (rate of speed AND cost). is a mutually beneficial existance for all of us, and he exemplifies what the Uengine4 community should be about. He broadens his 3D artwork resume and helps people make their dreams happen, to boot.

I’m going to learn modeling myself, but even than to make ‘’ the game happen, it’s going to take more than one person anyway… :smiley: