[PAID] [PERMANENT] [REMOTE] Unreal Pipeline Supervisor


BRON Media is a global media company with two main operating subsidiaries – BRON Studios and BRON Digital. it’s all about CONTENT. Founded in 2010, BRON has been part of over 120 productions that have achieved tremendous commercial and critical acclaim including an outstanding 32 Academy Award® nominations and 6 wins. BRON Studios houses the scripted and non-scripted film and television units. BRON Digital, has built a virtual production pipeline, with artists located across the globe, utilizing Epic Games ‘Unreal Engine’ technology, creating animated and interactive gaming content and immersive digital worlds.

The Goal Ahead

BRON Digital is currently searching for a Pipeline Supervisor with proven experience to lead the Pipeline Department. The Pipeline Supervisor will work with the Pipeline team to develop software and strategies to increase efficiency in studio production through gathering requirements, planning, scope, risk assessment, dependencies, and reporting. While keeping a broad perspective and future thinking, the Pipeline Supervisor is also able to provide direction for day-to-day studio pipeline matters, managing inter-departmental expectations while balancing priorities and being nimble.
What You’ll Be Doing

  • Working with studio leadership to shape requirements for current and upcoming projects
  • Heading team daily scrum meetings and regularly scheduled department and production meetings
  • Overseeing traditional and UE pipeline tools for current and future linear and interactive content workflows
  • Working with production and supervisors to formulate strategic plans and milestones for UE based workflows and interactive designs
  • Maintaining and distributing code base to the studio and managing a robust and efficient development environment for the pipeline team to work within
  • Overseeing technical briefs and code review standards and ensures best practices
  • Partnering with the Management team to identify priorities and schedule task
  • Liaising with production teams to help achieve project milestones
  • Completing performance reviews of team members and recommending their growth strategy
  • Overseeing Pipeline documentation and studio training including tutorials for artists
  • Heading team recruiting including resume reviews, interviews, evaluations, job descriptions, etc.
  • Researching technology and development trends to ensure the company is state of the art
  • Performing other tasks and responsibilities as may be assigned in the future

What You’ll Bring

  • BA in Computer Science, or equivalent
  • 10 + years in software development
  • 2 + years in a leadership role
  • Experience working in Unreal
  • Experience coding in Python
  • 2 + years working with Shotgrid API
  • Previous experience working with Shotgrid Toolkit a bonus
  • Previous experience working with Blueprints and C++ in Unreal Engine highly preferred
  • Knowledge of DCC software and computer languages
  • You’re an outstanding coach and enjoy mentoring and guiding through performance assessments
  • You’re adaptable to change and can shift priorities as needed
  • You have experience with user interface design in QT/PyQT
  • You have experience working in the Windows OS and Linux
  • You have a good understanding of scheduling, task estimates and capacity planning
  • You’re an excellent communicator and promote good communication within the team

To apply, please visit https://apply.workable.com/bron-studios/j/849D269787/