Hi All!
I am hoping to find someone expert in Niagara who can build a custom FX system for a virtual production project I’m currently working on.
What I need is an FX system compatible with 5.0.3 that can pour a molten metal liquid out of one or two origin points onto a static mesh that has grooves etched into its surface such that the liquid flows through the grooves and fills them in. (I won’t need you to make the mesh, that part I have under control).
The liquid should be metallic and its color should correspond to temperature, starting white hot, then cooling to orange as it flows, and finally bronze. Also I need the liquid to stay within the grooves and not either flow up over them onto the surface of the mesh or flow beyond the mesh itself.
I’m assuming that for the right person this is not a tremendously challenging task, but for me (a UE generalist with little Niagara experience) it’s proving quite challenging. If this sounds like you please hit me up with an estimate of how long it will take and your rate.
Thanks!