[PAID] Looking for Blueprint Editor for UI/UX implementations

[PAID] Blueprint Editor for Early Access Indie Game on Steam

Project Title:
CrazDude (Working title)

Description:
We are urgently looking for skilled Blueprint editors which are capable to implement some plugins for upscaling tech (Fidelity FX, Intel XeSS) into the project.
The main job will be integrating the plugins into the project base and binding the blueprint functions into a slider within the current User Interface (e.g. ‘OFF>PERFORMANCE>BALANCED>QUALITY’ etc.)

Includes:

  • Implementing FidelityFX
  • Implementing Intel XeSS
  • Integrating a Function for these into the UI

Team Name:
Chrysalis Interactive LLC

Talent Required:

  • Experience in game development
  • Problem-solving and debugging skills
  • Knowledge of the Unreal game engine and development tools
  • Passion for gaming
  • English Language

Unreal Engine Version in use:
v.5.2

Candidates must be fluent in english due to the correspondence will be held in english-only.

Contact:
E-mail: <support@chrysalis-interactive.com>
Discord: chrysalisinteractive_43055

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