Currently available for freelance work, preference goes to longer term contracted work with day rates. Experienced in making real-time game-assets, I do Modeling, Texturing, Rendering, Implementation, Optimization and more game art-related tasks. 5+ years of professional experience working in studios and freelancing. Software that I work the most with are Maya, Substance Painter/Designer, Photoshop. Have worked on projects both in Unity and Unreal 4 (though I have more experience in the latter).
Specialized in Environments, which usually involves creating props and scenes from idea to final polished work. I make game-ready assets in real-time rendered engines in a variety of styles depending on the project. Besides environment art, I am also a 3D generalist who likes to find solutions through technical art.
Do you have a game or project that might be in need of my services? Or if you have enquiries regarding rates. Feel free to reach out through email or the contact form.