[PAID] Game/Level/Mechanics Designer [Full Sail graduate] for hire

Hello, my name is and I am looking for work as a Game Designer. I am a Full Sail grad (valedictorian). I have some basic background in coding and image editing, but I’m not very proficient in those departments. My forte is game design, which can be a difficult thing to convey to others.

Here is a brief list of some of my skills:

  • Design (game, level, mechanics, etc.)
  • Documentation
  • Level Editing/Building
  • Balancing
  • 2D & 3D.
  • Quality Assurance (years of bug hunting/reporting experience)
  • 20 years of competitive/tournament experience and success.
  • Video recording/editing/live stream production.
  • A few years of moderate Unity experience.
  • A few years of moderate UDK experience.
  • Moderate UE4 experience.
  • Version control (Git, SVN, Perforce).
  • Multi-platform knowledge (Mac OS X, Linux, and Windows)

More details can be found on my portfolio:

Note: At the time of this writing it’s unlisted in my projects page on the portfolio, but I am also working with someone on a Sonic ROM hack as a designer/tester/level editor. That info is on the résumé page.

LinkedIn:

Contact: E-mail

Additional Comments: The home page of my portfolio should give a nice idea of the sorts of games I enjoy and would ideally like to work on, but I am open to other types of projects as well. I usually make decisions on a case-by-case basis, so if you’re interested in reaching me but are unsure if your project fits the bill, please go ahead and contact me anyway. E-mail is the best way to reach me.