Description:
The player will co-op in multiplayer to embark on (stealth) gameplay missions, with espionage as theme. All joining players have different specialities and those separate skill-sets of each player will help solve different parts of the mission.
Includes:
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Rich dialogue and atmosphere. Think Quentin Tarantino movies.
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Unique stealth mechanics takedowns.
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First person view.
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Different gameplay for different specialists. (players)
Team structure:
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Miguel Nogueira (Project Creator, Concept Artist, Generalist)
Project management, game design, concept art. (5 years of experience, with added experience on VFX, graphic design, film-making, thus making it over 10 years of experience in general graphic arts.)
Featured on numerous game industry magazines and other art online communities such as Kotaku and 80lv. -
João Brito (3D and 2D Generalist)
VR prototypes, winner of Apple product design awards, 2 years of experience as game developer.
Talent Required:
**Prototype/Game-play developer **(1)
-Experience with Unreal Engine toolset a bonus
-Expected to implement, solve, iterate upon game-play mechanics to be discussed.
-Expected to execute rough 3D blackouts within the engine to further
- Make a proof of concept for each mechanic designed.
Please send relevant experience and materials to the address below.
Contact:
E-mail: miguel.n.design@gmail.com