Location
Norway / remote
Arkwiz is building Geos — a platform that automatically generates immersive 3D environments from GIS data, used for architectural, infrastructure and construction visualization.
Click here for a video intro to the position, visit https://www.arkwiz.no/joinus to learn more and apply.
Responsibilities
We’re looking for an Unreal Engine Technical Designer to further develop the Geos platform.
Some examples of projects you’d be responsible for:
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Furthering our PCG setup with an emphasis on GPU acceleration and optimization
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Rendering pipeline and optimizations to achieve good looking results on medium hardware (AWS A10 instances)
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A system for changing and adjusting materials on assets at runtime
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Interactivity, navigation
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Exporting images and videos at runtime
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Supporting the Houdini artist by building content from their generated data
We’re a small team, we compensate according to market standards, and we’re looking for mid- to senior applicants.
Qualifications
The ideal candidate has a broad understanding of the engine, from materials and scripting to interactivity and tool-building. Very well versed in blueprints, C++ or both.
If you have experience with python, web tools, backend systems or generative AI, that is also a plus.