Hello all, I’m a Character artist available for any kind of 3D character related gig
-Organic modeling for characters and creatures
-Hard surface modeling
-Detailed high polygon to low polygon normal map baking
-Optimized meshes for detail with animation friendly topology for deformation.
-Unwrapping models and texturing them
-Ability to create different art styles from photo-realistic to stylized.
-Rigging and skinning in Maya
Portfolio: ArtStation - Jason Kibbe
skype: jay kibbe
Send me a message if you need anything