My name is Ben Burkart, I am an experienced Level Designer/Level Artist currently looking for contract/remote work.
Previous Professional Work:
August 2014 - August 2015: Senior Level Designer on Guardians of Valor
July 2012 - May 2014: Lead Level Designer on Dungeon Defenders 2
February 2010 - July 2012: Level Designer on Dungeon Defenders
Blue Omega Entertainment
October 2008 - May 2009: Level Designer on Damnation
August 2007 - August 2008: Level Designer on Brothers in Arms Hell’s Highway
I’ve been making levels using Unreal Engine since 2001 starting with Unreal Tournament 1. Since then I have released dozens of levels across several different games ranging from every Unreal Tournament, to Gears of War, Borderlands, and several others. I’ve made nearly any map theme you can imagine from mayan ruins, to scifi environments, to under water worlds, to WW2 maps, If you can name it I’ve probably done it! I also more recently won first place in the Chivalry Level Design contest - http://tornbanner.com/contest/ I also recently released the Eternity Benchmark which was a bit of a personal project I created mostly for fun - http://www.eternitybenchmark.com/
Generally for full time work I charge 1200-1500 a week. If you prefer not dealing weekly and more on a per project basis or would like to discuss different rates with me don’t hesitate to contact me as I will be accommodating!