We’re looking for someone specialized in engine code and fluent in C++ to develop and implement custom scripting to generate mesh distance fields for meshes at runtime.
Qualifications:
- Advanced knowledge of Unreal Engine mesh systems
- Knowledge of mesh distance fields and their generation with Lumen
- Knowledge around engine systems and infrastructure
- 3+ years’ experience in unreal C++
Send your resume, portfolio, and/or letter with your experience, skills, and availability to: ultimaimmersion@gmail.com.
Project information is under NDA and will be needed for more information or clarification.