[PAID] Engineer/Programmer for Mesh Distance Fields

We’re looking for someone specialized in engine code and fluent in C++ to develop and implement custom scripting to generate mesh distance fields for meshes at runtime.

Qualifications:

  • Advanced knowledge of Unreal Engine mesh systems
  • Knowledge of mesh distance fields and their generation with Lumen
  • Knowledge around engine systems and infrastructure
  • 3+ years’ experience in unreal C++

Send your resume, portfolio, and/or letter with your experience, skills, and availability to: ultimaimmersion@gmail.com.

Project information is under NDA and will be needed for more information or clarification.