We are developing a VR application with photoreal appeal and need talented artists and programmers
to complement our team. Proof of related working experience and knowledge of the Unreal Engine toolset
are a plus. Ideally you are located in or around Vienna, Austria, but applicants seeking to work
remotely are very welcome too.
Please see below for details on open positions and send your resume or open questions to [EMAIL=“firstname.lastname@example.org”]email@example.com
Talents we are looking for:
- 3D Artist -
Expected to create foliage and hard surface props like
rocks, cliffs, tree stumps from photographs and finished photogrammetry models.
Knowledge of retopology tools and texture baking a big plus.
Ability to export to FBX format.
Experience with UE4 toolset a bonus.
**- VR game programmer - **
Expected to create game logic and gameplay features via blue prints and/or the C++ API.
Past experience in creating VR-related entertainment and knowledge of common VR problems a plus.
Knowledge of Unreal Engine internals and Nvidia VR Works a plus.
Alex Reindl - Producer (~3yrs in VR production)
Stefan Pfundner - Associate producer (~3yrs in VR production)
Stefan Kubicek - Art lead & game design (~20yrs in game development)
Emanuel Amler - Character rigging & animation (~15yrs in game development)
Oliver Grill - Props and vegetation modeling (~3 years in game development)
Wolfgang Litzlbauer: Programming Lead (~10+ in game development)
E-mail: [EMAIL=“firstname.lastname@example.org”]email@example.com or [EMAIL=“firstname.lastname@example.org”]email@example.com