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[PAID/CONTRACT] Veteran game programmer seeking work

I’m currently looking for remote contracting work. If you have a funded project, and are looking for a heavy hitter to come in and do some of the hard bits, I’m your guy.

This was my most recent project: http://tamedtornado.com/introducing-the-new-destructible-mesh-editor-for-ue4/

This is a complete rebuild of the UE4 Destructible Mesh Editor. It’s currently in a Pull Request waiting for Epic attention.

I’ve been a professional programmer for 23 years, and over the last decade I’ve worked at places like Crytek, Jagex and Piranha (as well as others). Often in a lead or defacto CTO capacity. I’ve shipped games for PC, Android/iOS, XBox 360, Facebook, etc.

I’m currently in Eastern Europe, but I have a flexible schedule and a very nice internet connection.

If you think you have a project we can work together on, feel free to contact me via backov@tamedtornado.com or Skype: Backov. I don’t check PMs on this forum very often.

I must emphasize that I am only looking for paid contract work, not any kind of equity or royalties.

Good to know… Bookmarked your info…

*“As far as I know, this will be the largest outside contribution Epic has received for UE4. So much so that it might be a problem for them. It will be interesting to see how they react.”…
*
So how did they react, pretty positive so far, right?

No response to pull request so far. They’re busy, getting 4.8 ready to go out the door I’d assume.