This contract goes out to anyone in Europe and UK.
We are Single Frame, a 360° creative agency that strategize, conceptualize, design, produce & deliver! With a rapidly growing team, we are in need of Unreal Technical Artists for a project in the making. We are a remote agency, but have hubs in London & Lisbon.
We are looking for an Unreal Technical Artist to work on a children’s 3D animated TV show to help develop tools and workflows for animation production in Unreal engine.
Responsibilities:
- Working together with the Technical Director and Art team in developing Animation creation tools in Unreal engine.
- Setting up and adjustment of VR player systems
- Developing Animation Graph systems for Character animation and behavior
- Technical Documentation of the development of the tools and creation of user guides.
- Working in DCC to prepare assets for Unreal usage, including Rigging, Skinning, and Facial Blendshapes setup for ARKit facial tracking
Requirements:
- At least 2 years of experience working with Unreal Engine on projects(Games, Apps, TV, or Film)
- Strong grasp of core components of Unreal Engine such as Material Editor and Shaders, Animation, Layout, Sequencer, Lighting, etc.
- Excellent knowledge of Unreals’s Blueprints
- Good knowledge 3d Content creation software (Maya, Blender, Max, etc)
- Good knowledge of character rigging basics
- Strong working knowledge of Unreal’s Character Animation tools and pipeline.
- Experience working with ARkit facial tracking
- Experience working with VR, developing games, apps, etc.
- Knowledge of multiplayer networked systems in Unreal.
- C++ knowledge is a great plus
If you think you’ve got the experience for this role please do get in touch with clara@singleframe.co.uk .
We hope we can work with you soon.