Project Title:
Untitled Action RPG Vertical Slice
Description:
At Devil Cry Games, we’re crafting an Action RPG that defies conventional narratives, aiming to challenge societal perceptions and offer players a unique gaming experience. Our project combines semi-realistic aesthetics with anime influences, exploring stories that inspire thought, introspection, and limitless themes.
Open Positions:
- Character Modeler:
- Responsibilities:
- Transform highly detailed concept art into a fully realized 3D character model.
- Ensure models are optimized for Unreal Engine integration.
- Collaborate closely with the design team to maintain visual consistency.
- Requirements:
- Proficiency in 3D modeling software (e.g., Blender, Maya, ZBrush).
- Experience with semi-realistic and anime-inspired art styles.
- Ability to create models with a polygon count of approximately 150k or more.
- Strong understanding of human anatomy and character design principles.
- Responsibilities:
- Monster Modeler:
- Responsibilities:
- Develop a 3D model of a unique monster based on provided concept art.
- Optimize models for performance within Unreal Engine.
- Work alongside animators and designers to ensure seamless integration.
- Requirements:
- Expertise in sculpting and modeling monstrous or creature designs.
- Familiarity with semi-realistic and anime aesthetics.
- Capability to produce high-detail models with a polygon count of around 150k or more.
- Knowledge of creature anatomy and texturing techniques.
- Responsibilities:
About Us:
I’m Ricco Danii, founder of Devil Cry Games. With a background in writing and a passion for storytelling, I’ve been part of the Unreal Engine community since 2017. Over the past three years, I’ve developed the core systems of our game using both Blueprints and C++. Establishing Devil Cry Games on March 23rd last year was a commitment to creating games that not only entertain but also inspire reflection. Our focus is on Action RPGs, Horror games, and Third-Person Shooters, often blending genres to explore narratives that are unconventional and thought-provoking.
Compensation:
While operating within a modest budget, we are open to discussing payment structures, including contract agreements, to fairly compensate for your expertise and contributions.
Contact:
If you’re curious about the chance to contribute to a project that I’ve been working on for nearly 25 years, or if you’re interested in collaborating in any way, please get in touch. Let’s discuss the possibilities of working together to realize this vision.
Please include a portfolio or examples of similar work.
Email: RiccoDanii@DevilCryGames.com
I look forward to the possibility of collaborating with like-minded creatives who are eager to push boundaries and create something truly unique.