Been a video game programmer for over a decade now.
I have worked with UE4 well before it went public, and know the ins and outs very well. Especially since I’m actively developing a game in UE4 and we are pushing quite a few boundaries in it.
Also have a lot of experience with Blueprints and how to balance everything between them and C++ in big and small projects. Have experience working with VR projects (have a VIVE) and online multiplayer in VR projects. Extensive experience in gameplay, physics, plugin and console development as well as optimization. Have access to all current gen consoles ()Xbox One, PS4/Pro, Switch).
I’m looking for short to medium term work. I’m located in San Diego, CA so if you are local, I’d be happy to meet up.
If you are interested in hiring, please email me at [EMAIL=“ujen@vicogamestudio.com”]ujen@vicogamestudio.com
I’m open for contract based work and hourly-rate work.
Past work:
CryEngine
Action Arcade Wrestling 2 - Lead Programmer
ODIN Tracker Project Management Plugin - Lead Programmer, kicked off the initial work on the project
SculptrVR - Lead UE4 Architect and later Senior Programmer
NOTE: A few are missing due to NDAs still being active.
Current work:
CHIKARA: Action Arcade Wrestling - Lead Programmer and Partner/Producer (See sig for details)
VICO Dynamics - Lead Programmer and Creator (Se sig for details)
I hired Eugene to do some work for us on a urgent project. I must say he did an awesome job in quite a short time, and I would highly recommend him. I would absolutely hire him again
Very good skills and knownledge and easy to work with!
I’ve been working with Eugene for the past couple months to convert a project from Unity3D to UE4. He’s extremely knowledgeable and talented, and I would definitely hire him again.
He translated a pretty complicated computation engine for a sculpting application in just a few weeks! He set up all the important hooks as blueprints and was very communicative the whole time.
I had the pleasure of working with Eugene for a few weeks. He is the real deal. I contacted him to work out a mechanic for my project and he did it as smooth as silk. Not only were his solutions fast and concrete, it was simple enough to understand and re-use. Also there wasn’t any time spent on bug test and tweaks as such.
True professional who knows what he is doing. If the opportunity arises once again, I’ll definitely look into contacting Eugene as my go-to man for programming. Highly recommended !