Description:
VertexBee Studios is looking for external animation support for a UE5 game project.
We’re looking for experienced mid/senior character animators available for freelance, contract, or retainer-based collaboration.
The production period is October 2026 through February 2027, with the possibility of extending into a longer-term or full-time collaboration for the right fit.
The animation work is primarily produced in Autodesk Maya and integrated into a UE5 pipeline.
Talent Required:
Mid/Senior Character Animator
Requirements:
-
Strong professional proficiency in Autodesk Maya
-
Professional experience with realistic / hyper-realistic human character animation
-
Strong body mechanics and believable human movement
-
Experience with facial animation and lip sync
-
Ability to work independently and deliver production-ready animation
-
Experience with Unreal Engine 5 pipelines is a strong advantage
-
Previous game, cinematic, or comparable high-end production experience preferred
We’re open to both independent freelancers and animators available through studios / external production teams.
We’re currently aiming to identify and vet suitable animators within the next two weeks, with work to begin in early-mid October 2026.
A more detailed brief is available to suitable candidates. Due to project confidentiality, an NDA will need to be signed before the full brief and project materials can be shared.
How to apply:
Please send your application to talents@vertexbee.com and include:
-
Latest animation reel
-
Relevant realistic human animation examples
-
Maya / UE5 experience
-
Current availability and earliest possible start
-
Day or hourly rate
-
Location / timezone
Application process:
We’re a small production team and don’t have a dedicated HR/recruitment person, so applications are reviewed directly by our team alongside active production work. Responses may therefore take a little longer than usual.
To help us keep the process manageable, please send your application once by email and avoid repeated follow-ups across multiple channels.
If you simply want to make sure your email reached us, you’re welcome to connect with me on LinkedIn and send one short message confirming that you applied:
Ana-Maria Petrova
Producer, VertexBee Studios
https://www.linkedin.com/in/ana-maria-petrova-3b9600212/
Please don’t send full applications through LinkedIn or forum DMs - email is the best way for us to review and keep track of applications.
Website:
Industry disclosure:
This project is a casino/gambling game. We’re including this information upfront so potential collaborators can decide whether they are comfortable working on a project in this industry before proceeding with the NDA and full project brief.