This is not an inquiry regarding the position posted, but rather a remark of admiration for your real-time puppet animation system! I have a collection of puppets, and have pondered how to create digital programs on social media using them. When I came across your ingenious project, I thought about how very amazing this is for puppet enthusiasts, educators, and entertainers alike!
I wanted to extend kudos and wish you the very best of luck and success in your sequel to this project!
Hi! I am Jason. I would love to know more about this.
I have lived and breath Unreal Engine for the past 5 years.
Here are a few examples of projects I have recently created:
Advanced Portable Light Level Detection System
Written in C++ and Blueprint, APLLDS is a tool that is useful for stealth games or any game that requires a character to sneak.
Specifically, it looks at a spot on your map and determines how lit that spot is on a scale from 0 to 100. And it does this in REAL TIME!
Nuke’s Portable AI Movement Module for C++ Characters Demo
Written in C++, PAIMM is a tool that adds Artificial Intelligence to any non playable C++ character in Unreal Engine.
Simply follow a few easy steps then attach the PAIMM component to your C++ Characters derived blueprint and just like that, your NPC now has AI and can move around on its own.